I could make my way through Scholomance with my eyes closed.
That’s not hyperbole, by the way. A couple days ago, I pointed out the existence of Alanna’s Embrace to a guildie who loves pink, and she dutifully trotted off to farm it… except she’d never really been in Scholomance. She killed Rattlegore, then announced, “I’m lost.” I was locked outside by the instance timer at that point, so I couldn’t walk into her instance and help her out that way, but I successfully described the place to her (in enough detail that I could tell her to, for instance, which doors were wrought iron and which were wood) and got her to Ras Frostwhisper.
I spent a lot of time in Scholomance.
Back in Vanilla, before I started raiding, Scholomance was (together with Stratholme and Upper Blackrock Spire) the only endgame available to me. So I ran the place over, and over, and over, and over, trying to collect a full Wildheart set. (Not to mention a full Shadowcraft set, which I had to fight rogues tooth and nail for.)
I knew the place like the back of my hand by that point, even then – the route of every patrol, which mob had which abilities (and which pulls were most likely to wipe a group if mishandled), the optimal path to clear through the instance in the shortest time and still hit every boss, how to pull Rattlegore’s room without getting the boss prematurely and so on.
I even went to the trouble of getting a key to the place, which required a fair amount of time and effort, requiring a trek all over the world (from the Plaguelands to Gadgetzan to Un’goro and back) – not to mention 15 gold plus materials, which at the time was a fairly sizeable sum. I was sick and tired of waiting around at the instance entrance while the raid leader found somebody with the key who was willing to unlock the door (for a fee, of course), found a rogue with high enough lockpicking, or got somebody to jump off the top of the building and kill themselves close enough to the door that they could resurrect on the other side. So I figured I’d just get the key and put together my own damn groups.
And oh, yes, back then you raided Scholomance. Clearing it with a 5-man and getting your quests done was something you did only if you were a very good player with a very good group – clearing it for loot, well, people went the easy way and got a raid group together. Can’t really blame them, considering how many hazards there were in the place, although quests gave nice rewards both in terms of actual equipment and in terms of lore items. (Such as the Spectral Essence, which allowed you to see ghosts in Caer Darrow outside the instance, and which I deleted because of bag space and forgot to re-get yesterday – augh. Oh, well, nothing I can do about that now.)