I’m a storyteller by nature. All my characters have personalities and backstories – some more detailed, some less. Sometimes, they take me by surprise, jumping out at me when I least expect it.
My death knight originated on a roleplay server, although I transferred her off it not long after she hit 80. She used to be a warrior, before dying; she had a paladin sister, and the two were very attached to one another. The paladin thought the death knight was, well, dead; the death knight had a vague idea of where the paladin was, but never sought her out (because of reasons that should be quite obvious, especially considering they’re Draenei).
I was originally planning to create the paladin on the roleplay server and have her run into the death knight by chance, but that plan got scrapped. And so, the paladin eventually got created as part of a recruit-a-friend pair and levelled with Alieth from 1 to 80. I had her vague backstory – the one I’d decided on when I created the death knight – in mind as I created her, but I didn’t really pay it that much attention. I thought – I’m off the roleplay server, when exactly is this backstory going to matter?
The paladin is on my main account, since I did RAF to get the rocket for my main character. The death knight used to be on my main account, but got moved to my second account when I moved her from the roleplay server.
The last time I’d thought of either of their stories was when the death knight finally got her Kingslayer and Ashen Verdict titles, both of which I’d wanted for her for a very long time (because of patently obvious backstory reasons).
Just before the launch of Cataclysm, I transfered my paladin to the server my main character is currently on (something which I’ll have to do with all my other characters who are left on my old server, too, but it’ll take a while). This entailed gathering some gold I’d earned on the server, as well as materials I’d collected or left there, and stuffing them in the paladin’s bags.
The death knight had some items I wanted to move, so I launched a second copy of the game, logged her in and ran her to the paladin.
And both characters were suddenly very prominent in my mind – and they just froze, staring at each other.
It was the first time they’d actually been face to face in the game world.
The “chance” meeting on the roleplay server would’ve been, in reality, carefully planned, down to every character interaction. This one wasn’t planned at all: it took me by surprise as much as the characters, since the characters’ story was the furthest thing from my mind at the time.
I may have to actually write down the entire story of the meeting.