Archive for September, 2012

Best bug ever y/y?

Posted in Miscellanea with tags , on September 13, 2012 by Aeliel

Raid member, in Vent:

…I respecced and got ported to Stormwind…

No, I have no idea how the hell that can even happen, either. Your guess is as good as mine.


Sinestra achievement still available

Posted in Achievements, Alts, Raiding with tags , , , on September 10, 2012 by Aeliel

I am, of course, talking about “I Can’t Hear You Over the Sound of How Awesome I Am“.

Expecting it to become unobtainable with the Mists of Pandaria pre-patch, we went and killed Sinestra every week as a guild until we got it. That was mid-June, and then we stopped going, because ugh, Bastion of Twilight.

We went back this week for funsies and random achievements people were missing, and figured hey, might as well kill Sinestra. And then this happened:

(I was on my warrior, so note the pro “never killed Sinestra before on this character” achievement.)

So I’m guessing this will work like Herald of the Titans – you can always get it at level, but if you level beyond it it’s unavailable. Either that or it’ll just go unavailable when MoP launches – but considering they seem now able to use level as a criteria for achievement eligibility, I can’t see why they’d do the latter rather than the former.

Either way, there you go. Two resets left before, at best, you have to level an alt specifically for this – at worst, you won’t be able to get it anymore. Go forth and punch dragons in the face.

PSA: Argent Tournament

Posted in Alts, Mounts and pets, Strategy with tags , , on September 10, 2012 by Aeliel

One of the entries in my Cataclysm bucket list (which I never posted here, and now it’s perhaps a bit too late to do so) was to finish collecting the mounts I was missing from the Argent Tournament. Earlier today, I was staring mournfully at my Champion’s Seals and grumbling that I can’t really acquire them faster, when something occurred to me.

Aside from the paladin pony (for which I need to stop slacking and work on the dailies with, well, my paladin), these mounts can be earned on any character on your account and used by all of them.

This means that if you’ve unlocked the Argent Tournament on more than one character and you’re missing more than one mount, you should do the dailies every day on every single one of those characters, since this will speed up the rate at which you acquire mounts. You don’t even need to unlock Crusader dailies (although if you’ve done that, it’ll help, since it’ll increase the amount of daily Champion’s Seals you earn on that character), since the only requirement for buying the mounts from a specific faction is having championed said faction.

Yes, this is the most obvious thing ever, and I’m kind of boggling at myself that it didn’t occur to me earlier (I’d have been doing the dailies on multiple characters since account-wide mounts were announced if it had). In case I’m not the only person this didn’t occur to, I figured I’d post here.

New in 5.0.4: the master looter can request rolls

Posted in Miscellanea, Patches, PuG business, Raiding with tags , , on September 5, 2012 by Aeliel

I noticed this feature in a raid last week, but held off on posting about it until I could collect some screenshots. This doesn’t seem to be in the 5.0.4 patch notes and not a lot of people have noticed it – which is a pity, because it’s quite useful! Hence the post.

(And yes, I’m sure it’s a feature that exists in the basic game rather than an addon feature. Hell, Ghostcrawler mentioned it in passing in a post.)

Let’s use Hydross the Unstable as a guinea pig, because he’s easy to kill (and also because he’s kind of a dick and insists on not dropping my warrior’s shoulders).

Say you kill a boss – whether in a PuG or in a guild run – and you have master looter on, because that’s what you do.

If you wanted people to roll for an item before the 5.0.4 patch, you’d have them /roll. This was open to potential cheating and trolling: people could just /roll multiple times until they got a high number or /roll 100-100 and hope the master looter didn’t notice, for instance.

Now, in addition to the usual “Assign Loot” option, you get a new one called “Request Roll”.

It does pretty much what it says on the tin. It pops up a roll window for everybody in the raid, including the master looter himself. The roll window is perfectly normal and has the usual need / greed / pass / disenchant buttons:

The rolls get automatically tallied in the new loot window, which will open if you don’t have it open already. The loot, however, does not get automatically assigned, so you can still make your own decision, discard a roll, discuss before assigning and so on.

This fixes all the issues that were present with manual rolls by removing the ability to spam roll multiple times, with different values, etc, making the feature quite handy for anybody dealing with a master looter plus rolls situation – especially PuGs.

There were – probably still are – addons to deal with the issues, but I always prefer having the functionality in the base game, since that guarantees it won’t break after a major patch. (Yes, bugs do happen, but if Blizzard break the default loot rolls then I’ll really lose all faith in humanity.)

Haunted Memento owners rejoice

Posted in Miscellanea with tags on September 5, 2012 by Aeliel

Patch 5.0.4 introduced a fairly sizeable amount of issues – I keep running into new ones – but at least one thing it did fix: the Haunted Memento flight path issue.

The ghost summoned by the Haunted Memento causes a /cower animation on your character every time it appears. If you took a flight path, the ghost used to constantly disappear and reappear mid-flight, which made your character /cower, which made the gryphon (or wind rider, or whatever) momentarily freak out and spin. (Rades from Orcish Army Knife posted a video of what it looked like back in March.)

I know this still happened just before 5.0.4, because half my characters still have their Haunted Memento in their bags (because I’m too lazy to mail it off and store it in my the guild bank of my storage guild) and I took a lot of flights to Scholomance.

I just took a flight on a character with the Haunted Memento for the first time after the patch, though, and there was no spinning to be had. Hurrah!

(According to a comment on Wowhead, though, it does still punt you out of barbershop chairs. Huh. I never noticed that, probably because I never change my characters’ hairstyle.)

I love being right

Posted in Mounts and pets, Patches, Raiding with tags , , on September 5, 2012 by Aeliel

Directly from a blue post about the issue:

[The Pureblood Firehawk having a 100% droprate in normal mode] was fixed because the drop rate was never intended.

If I had a gold for each time I’ve had a rehash of the following conversation…

[Randomguy] whispers: hey, is your guild still selling the Ragnaros mount?
To [Randomguy]: Yup, our price is (price).
[Randomguy] whispers: lol no way I’m paying that much, it’s 100% droprate in normal mode now
To [Randomguy]: That’s a bug, it’ll get hotfixed soon. Besides, if you’re so sure, why not just grab a bunch of friends and go get it from normal mode?
[Randomguy] whispers: lol no it’s not a bug it’s even listed as 100% on the armory
[Randomguy] whispers: and I don’t wanna roll against 9 other people for the mount

…well, I probably couldn’t buy anything of worth since it’s not been that long since the patch hit, but I’d still have a decent sum of gold.

Good lord. It’s like people have never encountered a major, exploitable bug before.